ILCODI TEST OR HOW TO MEASURE THE PERCEPTIONS OF SECONDARY SCHOOL TEACHERS ABOUT THE USE OF VIDEO GAMES IN THE CLASSROOM
Belén Quintero-Ordóñez, Eloísa Reche-Urbano, Ana Belén López-Cámara
Strony: 235-244
Opublikowano: 1 Oct 2022
Wyświetlenia: 922
Pobrania: 79
Streszczenie: The development of digital society has led to the incorporation of a series of technological tools, some of which are classed as emerging tools, into classroom dynamics to bring education closer to the daily lived reality of the students. This paper presents the data collection tool developed as part of the ERDF project entitled “Design of achievement indicators for digital competency mediated by emerging technologies among secondary school students” (1380801 -R), which aims to find out teachers’ perceptions about the value of video games as a resource to support student learning.
Słowa kluczowe: video games, compulsory secondary education, expert opinion
Cytowanie artykułu: Belén Quintero-Ordóñez, Eloísa Reche-Urbano, Ana Belén López-Cámara. ILCODI TEST OR HOW TO MEASURE THE PERCEPTIONS OF SECONDARY SCHOOL TEACHERS ABOUT THE USE OF VIDEO GAMES IN THE CLASSROOM. Journal of International Scientific Publications: Educational Alternatives 20, 235-244 (2022). https://www.scientific-publications.net/en/article/1002389/
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